
Game Developer
Game Design
Professional
Dev/Programming
Professional
UI/UX
Skilled
Data Analysis
Adept
Hello
Hi, I’m Jay Andrade-Hunt—a designer and developer who believes that engaging systems and mechanics are the foundation of truly great games.
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Why? Because well-designed games keep players engaged by fostering a sense of flow, where the challenge feels just right and the experience remains rewarding. It’s not always about presenting something new—sometimes it’s about creating systems that encourage exploration, allow players to craft their own stories, or immerse them in the rhythm of gameplay. Whether it’s through immersive narratives or satisfying mechanics, I design with the goal of keeping players invested and coming back for more.
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With three years of industry experience, I’ve worked at the intersection of creativity and technical design. At Eargym, I developed adaptive games that balanced challenge and accessibility while achieving real-world goals. Across every project, my focus has been on creating systems that feel intuitive, engaging, and rewarding over time.
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I’m committed to refining ideas, pushing boundaries, and delivering experiences that resonate.
Coding: C#, C++, Python, Blueprints, Bolt
Engines: Unity, Unreal, Blender, Maya, Asesprite, Flutter
Design Tools: Notion, Figma, Miro board
Data Tools: Mix panel, Firebase, Streamlit,
Python (Pandas, Matplotlib, Seaborn)
Version Control: Github, Unity, Plastic SCM